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Showing posts with the label week 8

Wikipedia Trail

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This time I'm doing a Wikipedia trail starting at EVE Online .  EVE Online is an MMO space simulation game which is renowned for the freedom it gives. According to the wikipedia page, the players "engage in unscripted economic competition, warfare, and political schemes with other players". I played EVE for a while but I found it too complicated and gave up on it. At the moment, the game stands at around half a million subscribers  From there I went to  Wind Commander   which is a space simulation game from 1990. This was one of the first, if not the first space simulation game. It first released on MS-DOS initially, and many more platforms after that.  By Source (WP:NFCC#4), Fair use, https://en.wikipedia.org/w/index.php?curid=51354770 As you can see, Wing Commander was quite advanced for its time, when most games were as simple as Mario Brothers. Following that, I clicked on  science fiction , which is quite a broad subject, it...

Tech Task - Blogger Template

For this week's tech task, I've changed my theme on blogger!  It was a bit dull before (almost no colour at all, and no background images or anything). So now I've made things look cooler. I changed the colour and picked a random background image from the ones I was given. I like how it looks now

First Playable

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Source: own image Would I call this playable? Yes Would I call it fun? No There's more coding to this than I previously thought there would be. So far I have made a spaceship from four stretched cubes and made it move around and rotate with W A S D. I also made a simple model for an asteroid and added scripts to make them a random scale and make them rotate in a random direction. Then I repeated them in a cube grid of 10 x 10 x 10 pattern so they make a huge cube. I still need to add offsets to the asteroids to their locations are less "regular" and it doesn't look like a massive cube.

Unity Free Tutorial

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For this week's Unity task, we decided ourselves which tutorials we're gonna follow and shared them with each other on  wakelet . Because I'm making a space themed game, I found a really good series on YouTube (and in fact the only one) that goes into great detail on the mechanics behind a spaceship flying game by YouTube user BurgZerg Arcade. Link to the playlist here The first video shows us how to make a (very) basic space ship, and I mean very basic. Simple Unity spaceship This is our spaceship. It consists of a whole four cubes and zero textures and we made it right here, in Unity. It'll do for our current purposes though. Next, we made it move forward and backward using the W and S keys respectively by adding a simple C# script. The next video talks about how we can rotate the ship around the 3 axes; roll, pitch and yaw Three axes of flight rotation (screenshot from BurgZerg's video) Again, all we do is add a pretty simple C# script...